<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.2" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments for Labs Jaap Kooiker AKA Flashcoders - Flash, Flex, AIR, IPhone</title>
	<link>http://jaapkooiker.nl/blog</link>
	<description>Flash, Flex, AIR, IPhone</description>
	<pubDate>Thu, 11 Mar 2010 03:33:52 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
		<item>
		<title>Comment on Flex - Custom preloader IE stageWidth - stageHeight problem fixed by Jaap Kooiker</title>
		<link>http://jaapkooiker.nl/blog/2008/02/15/flex-custom-preloader-ie-stagewidth-stageheight-problem-fixed/#comment-122836</link>
		<dc:creator>Jaap Kooiker</dc:creator>
		<pubDate>Fri, 15 Jan 2010 16:41:43 +0000</pubDate>
		<guid>http://jaapkooiker.nl/blog/2008/02/15/flex-custom-preloader-ie-stagewidth-stageheight-problem-fixed/#comment-122836</guid>
		<description>@Eugene This fixes the "page refresh loader in left upper corner" problem. Cool!</description>
		<content:encoded><![CDATA[<p>@Eugene This fixes the &#8220;page refresh loader in left upper corner&#8221; problem. Cool!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Flex - Custom preloader IE stageWidth - stageHeight problem fixed by Eugene Tjoa</title>
		<link>http://jaapkooiker.nl/blog/2008/02/15/flex-custom-preloader-ie-stagewidth-stageheight-problem-fixed/#comment-122831</link>
		<dc:creator>Eugene Tjoa</dc:creator>
		<pubDate>Fri, 15 Jan 2010 14:34:14 +0000</pubDate>
		<guid>http://jaapkooiker.nl/blog/2008/02/15/flex-custom-preloader-ie-stagewidth-stageheight-problem-fixed/#comment-122831</guid>
		<description>Hi, I tried your solution but it worked only partly for me.

I added some code so that it works, at least for me.

The main idea is that the function that centers the preloader is called each time an progress event is caught.

See also:http://tjoadesign.nl/blog/?p=83</description>
		<content:encoded><![CDATA[<p>Hi, I tried your solution but it worked only partly for me.</p>
<p>I added some code so that it works, at least for me.</p>
<p>The main idea is that the function that centers the preloader is called each time an progress event is caught.</p>
<p>See also:http://tjoadesign.nl/blog/?p=83</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Flex - Custom preloader IE stageWidth - stageHeight problem fixed by Flex custom preloader does not center &#171; Development scratchbook</title>
		<link>http://jaapkooiker.nl/blog/2008/02/15/flex-custom-preloader-ie-stagewidth-stageheight-problem-fixed/#comment-122830</link>
		<dc:creator>Flex custom preloader does not center &#171; Development scratchbook</dc:creator>
		<pubDate>Fri, 15 Jan 2010 14:27:05 +0000</pubDate>
		<guid>http://jaapkooiker.nl/blog/2008/02/15/flex-custom-preloader-ie-stagewidth-stageheight-problem-fixed/#comment-122830</guid>
		<description>[...] the &#8217;stage&#8217; property (see blog jaap kooker). And unhide the preloader if we get a valid value for the stage [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] the &#8217;stage&#8217; property (see blog jaap kooker). And unhide the preloader if we get a valid value for the stage [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on My first game: Shoot The Bubbles by Jaap Kooiker</title>
		<link>http://jaapkooiker.nl/blog/2008/11/17/my-first-game-shoot-the-bubbles/#comment-117292</link>
		<dc:creator>Jaap Kooiker</dc:creator>
		<pubDate>Tue, 23 Jun 2009 17:42:06 +0000</pubDate>
		<guid>http://jaapkooiker.nl/blog/2008/11/17/my-first-game-shoot-the-bubbles/#comment-117292</guid>
		<description>@Folkert 
I noticed it too, maybe someday I'll fix it :)

Thanx for the comment!</description>
		<content:encoded><![CDATA[<p>@Folkert<br />
I noticed it too, maybe someday I&#8217;ll fix it :)</p>
<p>Thanx for the comment!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on My first game: Shoot The Bubbles by Folkert de Wind</title>
		<link>http://jaapkooiker.nl/blog/2008/11/17/my-first-game-shoot-the-bubbles/#comment-117281</link>
		<dc:creator>Folkert de Wind</dc:creator>
		<pubDate>Tue, 23 Jun 2009 12:50:36 +0000</pubDate>
		<guid>http://jaapkooiker.nl/blog/2008/11/17/my-first-game-shoot-the-bubbles/#comment-117281</guid>
		<description>i have noticed a little bug, 
some balls dont get out the field if the're get hit, i kept 2 balls during the game play, 

but it has nice looks, so keep up the good work

Greets,

Folkert de Wind</description>
		<content:encoded><![CDATA[<p>i have noticed a little bug,<br />
some balls dont get out the field if the&#8217;re get hit, i kept 2 balls during the game play, </p>
<p>but it has nice looks, so keep up the good work</p>
<p>Greets,</p>
<p>Folkert de Wind</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Dear Security Warning: Where are you&#8230;.! by sshc625</title>
		<link>http://jaapkooiker.nl/blog/2007/05/30/dear-security-warning-where-are-you/#comment-109302</link>
		<dc:creator>sshc625</dc:creator>
		<pubDate>Sun, 15 Feb 2009 13:00:24 +0000</pubDate>
		<guid>http://jaapkooiker.nl/blog/2007/05/30/dear-security-warning-where-are-you/#comment-109302</guid>
		<description>// Counter.as
class Counter {
	public static var count:Number = 0;
	public static function getCount( Void ):Number {
		return ( count++ );
	}
}



// Loader.fla
import Counter;
System.security.allowDomain( "*" );

// ==================== NOTE =========================
// Loader.swf is on http://www.shhsun.com:8080/loader/
// ProxyLoader.swf is on http://www.sshc625.com:8080/loadee/
// Loadee.swf is on http://www.sshc625.com:8080/loadee/

var listenerObject:Object = new Object();
listenerObject.click = function(eventObject:Object):Void {
	myTextInput.text = "Loader : " + Counter.getCount();
};
myButton.addEventListener("click", listenerObject)


var url:String = "http://www.sshc625.com:8080/loadee/ProxyLoader.swf"
var mc:MovieClip = _root.createEmptyMovieClip("mc", 1);
var mcl:MovieClipLoader = new MovieClipLoader();
var listener:Object = new Object();
listener.onLoadInit = function( target:MovieClip ):Void {
	Function(target["redirect"]).apply(null, ["Counter", _global["Counter"]]);
	
	var mcl2:MovieClipLoader = new MovieClipLoader();
	url = "http://www.sshc625.com:8080/loadee/Loadee.swf"
	mcl2.loadClip( url, mc );
};
mcl.loadClip(url, mc);
mcl.addListener(listener);



// ProxyLoader.fla
System.security.allowDomain("*");
function redirect(path:String, package:Object):Void{
	_global[path] = package;
}



// Loadee.fla
import Counter;
System.security.allowDomain( "*" );

var listenerObject:Object = new Object();
listenerObject.click = function(eventObject:Object):Void {
	myTextInput.text = "Loadee : " + Counter.getCount();
};
myButton.addEventListener("click", listenerObject)</description>
		<content:encoded><![CDATA[<p>// Counter.as<br />
class Counter {<br />
	public static var count:Number = 0;<br />
	public static function getCount( Void ):Number {<br />
		return ( count++ );<br />
	}<br />
}</p>
<p>// Loader.fla<br />
import Counter;<br />
System.security.allowDomain( &#8220;*&#8221; );</p>
<p>// ==================== NOTE =========================<br />
// Loader.swf is on <a href="http://www.shhsun.com:8080/loader/" rel="nofollow">http://www.shhsun.com:8080/loader/</a><br />
// ProxyLoader.swf is on <a href="http://www.sshc625.com:8080/loadee/" rel="nofollow">http://www.sshc625.com:8080/loadee/</a><br />
// Loadee.swf is on <a href="http://www.sshc625.com:8080/loadee/" rel="nofollow">http://www.sshc625.com:8080/loadee/</a></p>
<p>var listenerObject:Object = new Object();<br />
listenerObject.click = function(eventObject:Object):Void {<br />
	myTextInput.text = &#8220;Loader : &#8221; + Counter.getCount();<br />
};<br />
myButton.addEventListener(&#8221;click&#8221;, listenerObject)</p>
<p>var url:String = &#8220;http://www.sshc625.com:8080/loadee/ProxyLoader.swf&#8221;<br />
var mc:MovieClip = _root.createEmptyMovieClip(&#8221;mc&#8221;, 1);<br />
var mcl:MovieClipLoader = new MovieClipLoader();<br />
var listener:Object = new Object();<br />
listener.onLoadInit = function( target:MovieClip ):Void {<br />
	Function(target[&#8221;redirect&#8221;]).apply(null, [&#8221;Counter&#8221;, _global[&#8221;Counter&#8221;]]);</p>
<p>	var mcl2:MovieClipLoader = new MovieClipLoader();<br />
	url = &#8220;http://www.sshc625.com:8080/loadee/Loadee.swf&#8221;<br />
	mcl2.loadClip( url, mc );<br />
};<br />
mcl.loadClip(url, mc);<br />
mcl.addListener(listener);</p>
<p>// ProxyLoader.fla<br />
System.security.allowDomain(&#8221;*&#8221;);<br />
function redirect(path:String, package:Object):Void{<br />
	_global[path] = package;<br />
}</p>
<p>// Loadee.fla<br />
import Counter;<br />
System.security.allowDomain( &#8220;*&#8221; );</p>
<p>var listenerObject:Object = new Object();<br />
listenerObject.click = function(eventObject:Object):Void {<br />
	myTextInput.text = &#8220;Loadee : &#8221; + Counter.getCount();<br />
};<br />
myButton.addEventListener(&#8221;click&#8221;, listenerObject)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Soundspectrum and masking by Jaap Kooiker</title>
		<link>http://jaapkooiker.nl/blog/2006/12/07/soundspectrum-and-masking/#comment-102043</link>
		<dc:creator>Jaap Kooiker</dc:creator>
		<pubDate>Wed, 03 Dec 2008 15:22:23 +0000</pubDate>
		<guid>http://jaapkooiker.nl/blog/2006/12/07/soundspectrum-and-masking/#comment-102043</guid>
		<description>Thanx Jowaslos,
 
I'm sorry to say that I haven't got the source code anymore. But you can look at the SoundMixer class, I think I did it with that class and some bitmapdata drawing. Good luck!

Jaap</description>
		<content:encoded><![CDATA[<p>Thanx Jowaslos,</p>
<p>I&#8217;m sorry to say that I haven&#8217;t got the source code anymore. But you can look at the SoundMixer class, I think I did it with that class and some bitmapdata drawing. Good luck!</p>
<p>Jaap</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Soundspectrum and masking by jowaslos</title>
		<link>http://jaapkooiker.nl/blog/2006/12/07/soundspectrum-and-masking/#comment-101678</link>
		<dc:creator>jowaslos</dc:creator>
		<pubDate>Tue, 02 Dec 2008 19:02:46 +0000</pubDate>
		<guid>http://jaapkooiker.nl/blog/2006/12/07/soundspectrum-and-masking/#comment-101678</guid>
		<description>pretty cool, how did you do this? is there a source code anywhere?</description>
		<content:encoded><![CDATA[<p>pretty cool, how did you do this? is there a source code anywhere?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Flash FLVPlayback component, not &#8220;that&#8221; great (as I earlier said&#8230;) by Yujin</title>
		<link>http://jaapkooiker.nl/blog/2007/05/03/the-flash-flvplayback-component-not-that-great-as-i-earlier-said/#comment-99630</link>
		<dc:creator>Yujin</dc:creator>
		<pubDate>Wed, 26 Nov 2008 23:21:51 +0000</pubDate>
		<guid>http://jaapkooiker.nl/blog/2007/05/03/the-flash-flvplayback-component-not-that-great-as-i-earlier-said/#comment-99630</guid>
		<description>Do you know any good tutorial to create FLV player with out using FLVPlayback component ?</description>
		<content:encoded><![CDATA[<p>Do you know any good tutorial to create FLV player with out using FLVPlayback component ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on My first game: Shoot The Bubbles by dVyper</title>
		<link>http://jaapkooiker.nl/blog/2008/11/17/my-first-game-shoot-the-bubbles/#comment-97386</link>
		<dc:creator>dVyper</dc:creator>
		<pubDate>Tue, 18 Nov 2008 08:04:10 +0000</pubDate>
		<guid>http://jaapkooiker.nl/blog/2008/11/17/my-first-game-shoot-the-bubbles/#comment-97386</guid>
		<description>Weird...the movie doesn't seem to load for me...</description>
		<content:encoded><![CDATA[<p>Weird&#8230;the movie doesn&#8217;t seem to load for me&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
