My first game: Shoot The Bubbles
November 17th, 2008 by
Jaap Kooiker
Today is the day I released my FIRST FLASH GAME EVER! Normally I create RIAs and this is something way different but it is interesting and especially fun to do.
First of all I know that there are more games like this one, but I like it very much and that’s why I chose this one to make.
I used Flint Particle Engine to create the ‘pop’ effect of the bubbles. (I know it’s a little bit overdone but the effect is great).
Making this game was a great experience and I already have an idea for the next game. Also, I will try to concentrate more on audio. Let’s see how that turns out.
In the mean time check out and tell me what you think!
Game:
Create groups of minimum three bubbles and clear the field to get an increased bubble value. In trouble? Use the grenades to blow a few bubbles away, you get them at random intervals.
Shoot the Bubbles

Posted in Actionscript 3.0, Flash CS3, Games, Shoot The Bubbles, featured |
November 18th, 2008 at 8:57 am
good effort. what different challenges and different problems to solve did you have when making a game rather than a RIA, and what experiences will you carry back to RIAs?
November 18th, 2008 at 9:04 am
Weird…the movie doesn’t seem to load for me…
June 23rd, 2009 at 1:50 pm
i have noticed a little bug,
some balls dont get out the field if the’re get hit, i kept 2 balls during the game play,
but it has nice looks, so keep up the good work
Greets,
Folkert de Wind
June 23rd, 2009 at 6:42 pm
@Folkert
I noticed it too, maybe someday I’ll fix it :)
Thanx for the comment!